More Virtual Reality Patent Analytics

In the first of my series on intellectual property in virtual reality, I presented some data on the patent landscape in the VR space including, the top VR patent holders, top holders of VR gaming patents, the top buyers of VR patents and VR patent filings by year.  For this post I wanted to take … Continue reading

A Virtual Reality Patent Landscape Analysis

An analysis of the Virtual Reality patent landscape

With the pending release of the consumer version of the Oculus Rift and growing excitement about Valve’s VR platform, the virtual reality industry is set to come into its own.  With the development of viable virtual reality platforms, VR is poised to become big business.  A critical part of any tech industry is intellectual property. … Continue reading